Terraria February Update - State of the Game


Welcome to Terraria February update on development progress across all active platforms!

A ton of progress is being made, and things are really starting to come together – we are hopeful that we will be able to have some of this in your hands soon.

That said, on with the latest news….

Xbox One & PlayStation 4

Our focus for PS4/XB1 right now is on finishing the content update for both Xbox One and PS4. The majority of the initial code has been implemented for and is now in the testing phase.

In parallel, the development team is feverishly working through the bugs uncovered by QA during that testing process.

We don’t have a timeline quite yet, but we’re in the final development stages before submission and and a release to the community!

A previously planned patch that focused on fixes for several graphical bugs has been integrated into the content update.

Expect to see the new content and fixes arrive in the same patch


As you may know, we recently asked the community for your help in our ongoing work on making sure that your existing saves can transition over fully and properly to the new Mobile 1.3 build.

Taking this a step further, we have opened up the Terraria file system to access from the file management systems on Android and iOS. That means that you will be able to make manual backup copies of all of your saves, move them to the cloud, a new device, etc.

This will also make it possible and easier for all mobile players (even our iOS friends) to send in their saves for testing and troubleshooting. All of this will take place in the standalone apps (like Files for iOS).

We will give everyone step-by-step instructions on how to do various things with this capability as we get closer to launch.

We are truly excited with what is going on with Mobile right now, and we are looking forward to showcasing more of what we have planned and in progress as we head towards an amazing launch.

Four screens of Terraria

Nintendo Switch

As we mentioned last month, our team successfully completed a significant milestone by submitting the Switch alpha build. We’re working with both Re-Logic & 505 Games on a list of feedback items and feature requests before beginning on a bug fixing voyage that takes us straight to beta.

Once the remaining alpha feedback & feature requests have been integrated into the build, we will be rolling out new community showcases for the Nintendo Switch version!

In the meantime, enjoy this screenshot of fighting Eye of Cthulhu on Switch… and hopefully, we will have a bit more detail to share with you very soon. :)

Terreria fighting the Eye of Cthulhu

Eye of Cthulhu running on the Nintendo Switch


The PC Terraria team remains hard at work with the upcoming 1.3.6 update. There is so much going on behind the scenes with this one – but in continuing with the spirit of “1.3.6 looks at everything in the game to see if it needs updating/tweaking/etc”, we wanted to share the brand new and improved world creation screen.

Now you can quickly and easily select all of the particulars for your new world all in one screen – with some cool new graphical depictions as well!

We will have a lot more to share in the weeks ahead – tidbits that we think that will be exciting for everyone – as we push ever-closer to the release of 1.3.6!

Terrieria options screen

The New & Improved World Creation Screen on PC


We want to give a shout-out to the Terraria Discord community at http://Discord.GG/Terraria and say congrats on growing over 50% in February to 38k+ members!

The server is also now officially verified! A big thank you to the Discord Community Team for all their hard work. Feel free to stop by there, say hello, share your fan art, and ask your Terraria related questions.