Terraria May Update - State of the Game

Terraria

Greetings Terrarians! Welcome to the the latest Terraria community update on development progress across all active platforms! A ton of progress is being made, and things are really starting to come together – we are hopeful that we will be able to have some of this in your hands soon. That said, on with the latest news….

Xbox One & PlayStation 4

For anyone that may have missed the news, we’re happy to share that 1.3.1 is available to download on PlayStation 4 & Xbox One!

You can check out the full patch notes HERE.

The team has also been monitoring bug reports by the community, and will be working to address any nagging issues that were introduced in this new update. If you do manage to come across a bug, please use this contact form.

After we get any additional needed hotfixes out to everyone, our focus will shift towards the next wave of content additions. Speaking of content, we have some good news on that front!

Our current plan is to combine the next several updates including 1.3.5 into one patch – making the leap to try and get PS4/XB1 much closer to parity with PC! It’s very early, but we’ve already begun work integrating those pieces in the background.

Mobile

First off, we figured that we might show off something that you all could be, maybe, just a little bit interested in seeing: the first glimpse at multiplayer for Terraria Mobile 1.3!

MP Chat 1.jpg
Local Side by Side 4.JPG

Pretty cool stuff, huh? Terraria really shines in multiplayer, and we are so excited to be able to show it off at long last!

We know people will have tons of questions about the ins and outs of Terraria Mobile 1.3 multiplayer, and we will do the best we can to answer them – but do know that not everything is fully set in stone as of yet, so some things will remain a mystery for now.

What you see above, though:

  • Local MP in action!
  • Text Chat in multiplayer
  • PvP/Teams/etc. all working well

Tester is dead.png

​It is so much fun to play Terraria with friends, so we are really happy that this is ready for you to see. Still a lot of work to go here on optimizing and tweaking and getting it just right… and we are planning to share even more details about the inner workings of Terraria Mobile 1.3 multiplayer in the near future.
Definitely stay tuned for that! ;) :cool:
Second, we wanted to take a second to address some widespread confusion around the status of Console/Mobile exclusive content and how it intersects with Terraria Mobile 1.3.

The short version here is that all exclusive content – whether it originated from Console or current Mobile – will be removed from Terraria Mobile 1.3. No vanity/legacy items will remain – which is different from what occurred when PS4/XB1 moved to 1.3.

Where possible, items will be swapped for tier-appropriate gear from the core game. Where this is not feasible, some other compensation will be made in-game (for example, Gold Bunnies or coins).

We (Re-Logic & DR Studios) understand that this will be a controversial decision – and perhaps an unpopular one with some folks.

However, we would ask that the community understand that this choice is all a part of a broader plan, part of which is centralizing gameplay across the multiple platforms to a more consistent experience. This will pay off down the road, but exactly how and when any/all of that can take place is still very much in flux.

In the end, the desire here is to provide a better core game experience rather than relying on exclusives that were never a great fit with the progression and style of the core game. We hope everyone understands. :)

We are going to be making some big announcements regarding the mobile 1.3 Beta in the near future, so be ready!

Nintendo Switch

Next, let’s look at a quick update on Switch. For this month’s news item, we wanted to take the opportunity to give an overview on what we have planned in regards to touch support functionality for Terraria on Switch.

The team has poured a lot of time and effort and attention into really making touch a great experience. There are so many functions that you can use touch to control.

For example, you can:

  • Interact with the main menu, adjust settings, browse accomplishments, and customize your character.
  • In-game, you can….
  • Pinch to adjust zoom (be careful, this will use the item currently selected in the hotbar!)
  • Press to use the item currently selected in the hotbar
  • Press the minimap to instantly activate the full-screen map
  • Press any item on the hotbar to select it
  • Double-tap the hotbar to open the inventory
  • Press to select any item in the inventory
  • Double-tap on any inventory item to activate build mode
  • Press and hold + drag on any item to move it around the inventory/move it to a chest or shop/equip it/throw it in the trash
  • Press any in-inventory button or interactable text (quick stack, sort, loot all, crafting menu, map display types)
  • Press and hold up or down on the crafting wheel to scroll through it
  • Press and hold on an item in the crafting wheel to craft, then drag to place it in the inventory
  • Press on any of the accessory info buttons to toggle visibility
  • Double-tap any of the accessory slots to toggly visibility
  • You can also adjust the in-game settings with touch!

Want to see it an action? Don’t worry, we’ll be covering this in a video showcase very soon!

Quite a list, eh? We’re looking forward to getting this in your hands to try! As always, thanks for your patience and support!

PC

Happy start-of-summer everyone! The PC team is hard at work on quite a few things that are, quite frankly, pretty darned awesome. What are those things, you may ask? Well, you will have to wait and see like everyone else. :)

We don’t have anything big to share this month – however, we would say that everyone should tune in to the 2019 PC Gaming Show coming up from E3 in a few weeks.

More information can be found HERE. You never know, you might see something interesting there….

(To go ahead and squash the conspiracy theories before they get started: no, we are not going to be the latest Epic exclusive – Terraria has been on Steam since the beginning, and it will stay that way)

We would also like to share that, as of the first few months of 2019, Terraria has officially broken the 27 Million copies sold barrier – with 12 million on PC alone!

To say that your on-going support is just astounding would be putting it very mildly.

Thank you all – and here is to a bright future!